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Bungie Apologizes Again For Another Destiny 2 Mis-step

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This is getting old. Bungie is again apologizing to gamers for yet another stumble for one of the most popular games on the market.

But gamers, specifically those dedicated to the Destiny universe, have to be losing their faith in Bungie and the longevity of Destiny 2 as countless mistakes, errors and other issues continue to plague the game, and the developer.

Bungie admitted this week that it “made some mistakes” by locking access to some high-level content behind the purchase of the game’s first expansion, the Curse of Osiris, and said that it is addressing a number of the most pressing concerns with this week’s patch.

“With Curse of Osiris now live, it’s clear that we’ve made some mistakes with how we have handled content access,” Bungie said in an update.

But is Bungie driving more gamers away with their gross mishandling of Destiny 2? It’s hard to imagine that they haven’t.

“Our team overlooked the fact that both of these mistakes disabled Trophies and Achievements for Destiny 2,” Bungie stated. “This was an unacceptable lapse on our part, and we can understand the frustration it has created.”

Same old story from a developer that has stumbled far too many times and flagged for some shady stuff by even the most devout gamers in the community.

Bungie is revising the trophy/achievement associated with Prestige activities to only reference the Prestige raid and dropping the required power level for the Prestige raid back down to 300 from 330 to allow all players access.

Keep in mind that the update will not address the heroic strike playlist.

Bungie said it is working on future updates to strikes playlist, including “new challenges, new Modifiers, and free access for all players.”

Who is to say that Bungie hasn’t done some irreversible damage to their reputation with the number of issues associated with Destiny 2.

Only time will tell.

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Armored Core 6: Fires of Rubicon Winning in United Kingdom

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FromSoftware title ‘Armored Core 6: Fires of Rubicon’, which is published by Bandai Namco, has laid claim to the top spot of the boxed charts in the United Kingdom this week following it’s August 25th release.

Armored Core 6’s debut pushed Mario Kart 8 Deluxe to the second overall spot in news that video game journalists have been covering extensively.

According to GamesIndustry.biz, Bandai Namco believes that ‘Armored Core 6: Fires of Rubicon’ is a “big step up in the franchise’ and communicated their hopes that it would surpass previous Armored Core games following the increased popularity in the game developers work on Elden Ring.

The United Kingdom charts also saw The Legend of Zelda: Tears of the Kingdom move back to the 3rd spot, and FIFA 23 holding the 4th spot.

The biggest rise was from Lego Star Wars: The Skywalker Saga, which jumped back in the top top from it’s previous 24th spot to land in 6th with a 146% increase in sales. That game, along with Hogwarts Legacy, is currently a part of a Playstation 5 bundle.

The Witcher 3: Wild Hunt Game of the Year edition entered the Top Ten this week with an appearance in the 9th spot.

The news wasn’t so good for The Texas Chainsaw Massacre which saw a debut in the 13th spot last week but has now dropped to 37th following a 43% decrease in sales week-on-week, despite it’s initial push on every video game streaming platform following it’s heavily hyped arrival.

Here is a breakdown from the United Kingdom Boxed Top Ten for the week ending on August 26th, via GamesIndustry.biz.

Last Week This Week Title
New Entry 1 Armored Core VI: Fires Of Rubicon
1 2 Mario Kart 8 Deluxe
4 3 The Legend of Zelda: Tears of the Kingdom
3 4 FIFA 23
9 5 Hogwarts Legacy
24 6 Lego Star Wars: The Skywalker Saga
5 7 Mortal Kombat 11 Ultimate
7 8 Minecraft (Nintendo Switch)
12 9 The Witcher III: Wild Hunt GOTY Edition
2 10 Grand Theft Auto V
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Scriptic Raises $6 Million in Additional Seed Funding

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Interactive drama developer and BAFTA-nominated studio Scriptic has raised a total $6.2 million in additional seed funding, including $500,000 from the Sony Innovation Fund, bringing the total seed investments to $8.7 million.

The funding will be deployed to continue going towards the expansion of its mobile narrative offerings, and the studio aims to provide its generative AI developer tools to more writers and storytellers.

“It’s a huge honor to have Sony Innovation Fund join our roster of stellar investors, and we’re thrilled that they share our vision for the future of interactive media and storytelling,” Scriptic CEO Nihal Tharoor said, according to GamesIndustry.biz.

This marks another example of  studios who find Angel Investors and find VC investors to fund their initiatives, and those deals making waves in the gaming industry.

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Xbox Scheduled to Release Baldur’s Gate 3 Later This Year

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Following news earlier this year that Larian Studios cited technical issues developing the port, there is now official confirmation that Baldur’s Gate 3 will be launching on Xbox Series X|S consoles this year.

Larian Studios CEO Swen Vincke officially announced the update on social media following a meeting with Xbox head Phil Spencer.

“We’ve found a solution that allows us to bring Baldur’s Gate 3 to Xbox players this year still, something we’ve been working towards for quite some time,” Vincke said in the announcement. “All improvements will be there, with split-screen coop on Series X.”

The Xbox Series S console version of the RPG will not feature split-screen coop, a disappointing part of the update, but Baldur’s Gate 3 will have cross-save progression functionality between Steam and Xbox Series consoles.

Stay tuned here or other prominent video game journalists for more information on Baldur’s Gate heading to Xbox in 2023.

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