Valorant Archives - Sudairy https://sudairy.com/tag/valorant/ Covering the Business of Content Creation, Gaming, and Esports Wed, 31 May 2023 13:18:55 +0000 en-US hourly 1 https://wordpress.org/?v=6.3.1 https://sudairy.com/wp-content/uploads/2020/07/cropped-sudairyicon-32x32.jpg Valorant Archives - Sudairy https://sudairy.com/tag/valorant/ 32 32 Women in Esports Partners with Rix.GG for VALORANT Tournament https://sudairy.com/esports/women-in-esports-partners-with-rix-gg-for-valorant-tournament/?utm_source=rss&utm_medium=rss&utm_campaign=women-in-esports-partners-with-rix-gg-for-valorant-tournament https://sudairy.com/esports/women-in-esports-partners-with-rix-gg-for-valorant-tournament/#respond Tue, 12 Jan 2021 20:32:39 +0000 https://sudairy.com/?p=8653 The British Esports Association’s initiative Women in Esports has officially teamed up with United Kingdom esports organization Rix.GG which will see the two host a female-only VALORANT tournament entitled ‘The Huntress Trials’. It’s a great step for women who compete in esports and will shed a bigger spotlight on female esports players as well as […]

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The British Esports Association’s initiative Women in Esports has officially teamed up with United Kingdom esports organization Rix.GG which will see the two host a female-only VALORANT tournament entitled ‘The Huntress Trials’.

It’s a great step for women who compete in esports and will shed a bigger spotlight on female esports players as well as female streamers as well. The tournament is set to take place from January 30th through January 31st and is designed to promote diversity and inclusivity within the esports industry.

“We’re thrilled to be partnering with Rix.GG to host The Huntress Trials, to not only provide opportunities to females within the industry but to showcase talent” Morgan Ashurst, Marketing Manager at British Esports said in an official press release.

“We are deeply committed to growing the grassroots esports scene here in the UK, which is why we are so excited to announce this tournament partnership with Women in Esports” Jorden Dakin-White, Head of PR and Content at Rix.GG added.

“We hope this event is the first stepping stone to make esports more diverse, inclusive, and female-friendly in the UK and EU.”

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Valorant Episode 2, Yoru Arrives January 12th https://sudairy.com/featured/valorant-episode-2-yoru-arrives-january-12th/?utm_source=rss&utm_medium=rss&utm_campaign=valorant-episode-2-yoru-arrives-january-12th https://sudairy.com/featured/valorant-episode-2-yoru-arrives-january-12th/#respond Mon, 11 Jan 2021 18:16:21 +0000 https://sudairy.com/?p=8618 VALORANT Episode 2 and new agent Yoru are both set to arrive on January 12th, according to an official announcement from Riot Games. Check out the official trailer for Episode 2, which includes a look at Yoru, in the video below.

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VALORANT Episode 2 and new agent Yoru are both set to arrive on January 12th, according to an official announcement from Riot Games.

Check out the official trailer for Episode 2, which includes a look at Yoru, in the video below.

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Ninjas in Pyjamas Sign Ex6TenZ https://sudairy.com/esports/ninjas-in-pyjamas-sign-ex6tenz/?utm_source=rss&utm_medium=rss&utm_campaign=ninjas-in-pyjamas-sign-ex6tenz https://sudairy.com/esports/ninjas-in-pyjamas-sign-ex6tenz/#respond Wed, 23 Dec 2020 19:49:21 +0000 https://sudairy.com/?p=2535 Esports team Ninjas in Pyjamas, also known as NIP Gaming, have officially announced the signing of longtime CSGO pro Kevin ‘Ex6tenZ’ Droolans to their VALORANT roster. The team made the announcement on their official Twitter page stating; “a little bit of Belgian chocolate will do the trick”. Droolans stated the following on the team’s official […]

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Esports team Ninjas in Pyjamas, also known as NIP Gaming, have officially announced the signing of longtime CSGO pro Kevin ‘Ex6tenZ’ Droolans to their VALORANT roster.

The team made the announcement on their official Twitter page stating; “a little bit of Belgian chocolate will do the trick”.

Droolans stated the following on the team’s official website:

“It’s an honor for me to join NIP and I know what it means and what’s expected of me. This is the kind of team you represent with pride. When I retired from professional CS to become a coach, I told myself I shouldn’t rush into it since I definitely needed some rest after the G2 and GamerLegion projects. I took some well-deserved time off and did things I’d wanted to do for a long time. I’m the undisputed champ of table football nowadays!

After a year, Maniac told me to try out VALORANT. Guess what? Love at first sight. The game had everything – immense tactical possibilities and creativity – I really regained my passion for competitive gaming. I’m so glad I chose this path, and the goal is obviously to make Ninjas in Pyjamas the number one team in the world.”

 

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Riot Games Reveals Top 10 North American VALORANT Players https://sudairy.com/esports/riot-games-reveals-top-10-north-american-valorant-players/?utm_source=rss&utm_medium=rss&utm_campaign=riot-games-reveals-top-10-north-american-valorant-players https://sudairy.com/esports/riot-games-reveals-top-10-north-american-valorant-players/#respond Wed, 23 Dec 2020 19:16:15 +0000 https://sudairy.com/?p=2525 Riot Games has unveiled, via a number of tweets from their official Twitter page, the Top 10 North American VALORANT players for 2020. Here is the list – TenZ DOINKMACHINE97 Cryocells BcJ ELV Exalt 100T Asuna SEN Sick ELV Bankroft BBG Will GenG Shawn The last ranked leaderboard of the year is here. Are you […]

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Riot Games has unveiled, via a number of tweets from their official Twitter page, the Top 10 North American VALORANT players for 2020.

Here is the list –

  1. TenZ
  2. DOINKMACHINE97
  3. Cryocells
  4. BcJ
  5. ELV Exalt
  6. 100T Asuna
  7. SEN Sick
  8. ELV Bankroft
  9. BBG Will
  10. GenG Shawn

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Ninja Claims VALORANT Currently Unplayable https://sudairy.com/gaming/ninja-claims-valorant-currently-unplayable/?utm_source=rss&utm_medium=rss&utm_campaign=ninja-claims-valorant-currently-unplayable https://sudairy.com/gaming/ninja-claims-valorant-currently-unplayable/#respond Thu, 01 Oct 2020 17:47:00 +0000 https://sudairy.com/?p=2036 Popular twitch streamer Ninja is claiming that the popular game VALORANT “unplayable” due to a number of different bugs and issues that have been plaguing the game. Ninja posted the following on his official Twitter page: Valorant currently unplayable. nothing but DC’s in Ranked and Customs, not to mention cheaters in high elo matches constantly. […]

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Popular twitch streamer Ninja is claiming that the popular game VALORANT “unplayable” due to a number of different bugs and issues that have been plaguing the game.

Ninja posted the following on his official Twitter page:

Ninja’s tweet brought on a variety of comments, with many agreeing with him while pointing out that they have had similar experiences, and others claiming that the issues aren’t that bad.

Riot Games has been working hard at policing cheating in VALORANT, and have promised a new patch that will be rolling out to address some of the problems players have been experiencing with the game.

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Prime Gaming Offering VALORANT Loot Drops https://sudairy.com/gaming/prime-gaming-offering-valorant-loot-drops/?utm_source=rss&utm_medium=rss&utm_campaign=prime-gaming-offering-valorant-loot-drops https://sudairy.com/gaming/prime-gaming-offering-valorant-loot-drops/#respond Thu, 10 Sep 2020 18:47:07 +0000 https://sudairy.com/?p=1961 Looking to get in on some exclusive VALORANT loot drops? Well, Riot Games has just unveiled that players who play the popular game and also have a Prime Gaming (formerly Twitch Prime) subscription will be able to get their hands on some exclusive drops, which include cosmetics. It all starts on September 16th when the […]

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Looking to get in on some exclusive VALORANT loot drops? Well, Riot Games has just unveiled that players who play the popular game and also have a Prime Gaming (formerly Twitch Prime) subscription will be able to get their hands on some exclusive drops, which include cosmetics.

It all starts on September 16th when the Netter Treter Gun Buddy, from Killoy’s collection, will be available, and more rewards will be dropped each month, and you can keep up to date by following the video game journalists that consistently cover VALORANT.

Simply connect your Riot Games account to your Twitch account that has an active Prime Gaming subscription. To do so:

  • Log into your Riot Games account.
  • Then, simply sign-in to your Twitch account.
  • When you log in, click your profile and go to the Connections page in settings.
  • Find the Riot Games tab, press the ‘Connect’ button, and ‘Authorize’.
  • You will now be able to claim your Prime Gaming loot drops.

To get the loot drops…

  • When the rewards are live, visit the Valorant page on Twitch’s Prime Gaming website.
  • Log in with a Twitch account that has an active Prime subscription.
  • Once you log in, click the ‘Claim Now’ button next to the ‘Netter Treter Gun Buddy’ reward.
  • If your accounts have already been linked, the item should be claimed and added to your in-game inventory – ready to use!

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Nerd Street, Spectacor Hosting All-Women’s VALORANT Tournament https://sudairy.com/esports/nerd-street-spectacor-hosting-all-womens-valorant-tournament/?utm_source=rss&utm_medium=rss&utm_campaign=nerd-street-spectacor-hosting-all-womens-valorant-tournament https://sudairy.com/esports/nerd-street-spectacor-hosting-all-womens-valorant-tournament/#respond Mon, 31 Aug 2020 19:09:56 +0000 https://sudairy.com/?p=1929 Nerd Street Gamers and Spectacor Gaming, which is a division of Comcast NBCUniversal, will host the all-women’s VALORANT tournament called FTW Summer Showdown, which set to kickoff on September 12th, according to ESPN’s Jacob Wolf. The FTW (For the Women initiative) Summer Showdown will feature eight women’s VALORANT teams, with a qualifier set to take […]

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Nerd Street Gamers and Spectacor Gaming, which is a division of Comcast NBCUniversal, will host the all-women’s VALORANT tournament called FTW Summer Showdown, which set to kickoff on September 12th, according to ESPN’s Jacob Wolf.

The FTW (For the Women initiative) Summer Showdown will feature eight women’s VALORANT teams, with a qualifier set to take place on September 5th and will have a $10,000 prize pool.

The event will feature sponsors such as G FUEL and esports team T1, which is co-owned by Spectacor Gaming.

“We want to give more women a seat at the table in this industry — both for competitors and for women seeking a career in esports,” Nerd Street senior marketing director Paige Funk said in an official statement.

“We’re excited to team up with Spectacor Gaming, T1, and G FUEL to host our first all-women VALORANT invitational and spotlight female gamers who are making strides in the industry. From the players to the logistical staff, this tournament is a testament to the power that women have to drive the gaming industry forward today and in the future.”

This continues the collective efforts to support women in gaming, female streamers, and women in esports.

 

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Dr Disrespect Partners with Rogue Company https://sudairy.com/streamers/dr-disrespect-partners-with-rogue-company/?utm_source=rss&utm_medium=rss&utm_campaign=dr-disrespect-partners-with-rogue-company https://sudairy.com/streamers/dr-disrespect-partners-with-rogue-company/#respond Tue, 11 Aug 2020 23:28:35 +0000 https://sudairy.com/?p=1814 YouTube’s newest streamer Dr Disrespect has announced a new partnership with Hi-Rez Studios’ new third-person tactical shooter, Rogue Company. The deal marks Doc’s first partnership since his departure from Twitch, due to being banned, and his arrival on YouTube last week. Rogue Company appears to be setup to compete with Riot Games’ popular tactical shooter Valorant, […]

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YouTube’s newest streamer Dr Disrespect has announced a new partnership with Hi-Rez Studios’ new third-person tactical shooter, Rogue Company.

The deal marks Doc’s first partnership since his departure from Twitch, due to being banned, and his arrival on YouTube last week.

Rogue Company appears to be setup to compete with Riot Games’ popular tactical shooter Valorant, which has seen incredible success, particularly on streaming platforms such as Twitch.

Rogue Company, which is still in closed beta, is also partnered with Twitch, and is dropping beta codes for viewers who watch content creators playing the game.

 

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Valorant Update 1.04 Arrives https://sudairy.com/gaming/valorant-update-1-04-arrives/?utm_source=rss&utm_medium=rss&utm_campaign=valorant-update-1-04-arrives https://sudairy.com/gaming/valorant-update-1-04-arrives/#respond Tue, 21 Jul 2020 17:56:46 +0000 https://sudairy.com/?p=1667 A new update has rolled out for Valorant and we have the full breakdown of Update 1.04. Valorant 1.02 patch notes: Agent updates Viper Toxic Screen now burns through walls, placing emitters at all valid locations (e.g., the ground) over its length. Viper Toxic screen is a potentially-strong vision slicing tool, but its access was well…terrible, […]

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A new update has rolled out for Valorant and we have the full breakdown of Update 1.04.

Valorant 1.02 patch notes: Agent updates

Viper

  • Toxic Screen now burns through walls, placing emitters at all valid locations (e.g., the ground) over its length.
    • Viper Toxic screen is a potentially-strong vision slicing tool, but its access was well…terrible, making it only useful in a few spots on most maps. This should allow Viper to cut up sights, maps, and other unique areas to either fake or help take ground.
  • Snake Bite — taking damage will make a player fragile for a short time.
    • Fragile is a debuff that increases damage taken.
    • With Viper applying decay on her smokes, but only providing moderate chip damage on her area-damage skill, pushing through it was hard to punish. With Fragile, Viper’s team should have a big advantage on anyone if they fire on pushing enemies.
  • Poison Orb activation cooldown increasedfrom 5s >>> 6s.
    • We like Viper’s unique ability to do “one-way” smokes, but some of the locations could create places where it was suicide to push through. An increased window should keep this viable without eliminating the strategy.

Jett

  • Blade Storm now refreshes when used to kill Phoenix during Run It Back.

Reyna

  • Soul Orbs are now spawned when Reyna kills Phoenix during Run It Back.

Cypher

  • Fixed an issue where Spycam blocked Spike defusal.
  • Fixed an issue where players could place a Cyber Cage on a Trapwire.
  • Added prevention for Spycam going through teleporter doors on Bind when placed on the frame from the outside.

Weapon Updates

Bucky (right-click)

  • Crouch-walking accuracy: 3.45 >>> 4.1
  • Walk accuracy 6.4 >>> 4.4
  • Run Accuracy 3.5 >>> 6.4
    • We discovered an accidental discrepancy in how we were applying movement inaccuracy to the Bucky’s right-click, one we introduced during closed beta when we added a delay for players to receive walking accuracy when slowing down from a running state. This was making it so that the right-click was much more accurate on the run that intended. We’ve fixed this now so that running with the right-click is significantly more inaccurate than walking or standing still. We’ve also increased the inaccuracy for crouch-walking to more appropriately match the amount of evasion it provides.

Rated mode update

  • Competitive Mode will be made available during this patch, changes since closed beta:
    • Updated rank iconography.
    • New name for top rank: Radiant.
    • Expanded skill disparity range for playing with friends in rank placements.

Map updates

Adjusted numerous locations to allow clearing angles to be a bit more straightforward in the following places:

Haven

  • Garage Doors.
  • Entrance to C Long on Attacker Side.
  • Cover in A Lobby restructured to open up the space which allows for additional sight lines and traversal options.
  • C Link.
  • A Link.
  • The Entrance to A Sewer and the bottom of A Sewer.

Ascent

  • Defender spawn entrance.
  • Attacker side of A Main (Including a self-boost to gain an additional angle to peek A Main as an attacker).
  • Garden entrance.

Bind

  • Defender spawn entrance.
  • Attacker side of A Main (Including a self-boost to gain an additional angle to peek A Main as an attacker).
  • Garden entrance.

Split

  • Defender spawn

We’re peeling back a bit on the amount of locations that require ability usage, thorough angle checking or teamwork to clear safely.

The intention is that angles that are more difficult to clear are most commonly found in areas meant to reinforce existing territory control. This is to emphasize ability usage and teamwork in order to reliably gain control of these locations. An added benefit is that this encourages ability usage and combat engagements to be spread out across the map which can help prevent the frequency of scenarios where all of the players expend all of their abilities and ultimates in the same place at the same time.

We’ll continue monitoring how the maps are playing and make adjustments as necessary.

  • Collision and Nav Mesh (playable terrain) improvements.

HUD & UI

We’ve included a set of menu UI changes as part of our ongoing work to clarify the client experience coming out of Closed Beta. This is only a small portion of the improvements, but should push overall usability in a positive direction.Navigation and UI changes are disruptive, so we appreciate your patience adjusting to the new approach and we hope you find the changes to be upgrades after you settle in.

As always, thank you for your continued feedback. We have a long way to go, but we’ll keep hammering on the client UI until it’s a stellar experience for everyone.

  • All main sections views now have a “back” button in the upper left to return to the Home view (pressing Escape is also supported).
  • All details views (gun details, players cards, match details, etc.) have been converted to use the same back button in the upper left instead of a close button in the upper right.
  • Small popup dialogs still use the close button in the upper right where appropriate.
  • Slide-out options menu removed from the logo button in upper left.
  • New options button added to upper right, which opens the menu with Settings, Support, About, Leave Match, and Exit to Desktop buttons.
  • Circle progress elements for Battlepass and active contract removed from navigation; missions element remains throughout the experience.
  • Navigation reordered to accommodate the changes.
  • Exit to desktop flow converted to a single button with a popup that allows a player to exit or sign out and exit.
  • Note that the Leave Match button is now displayed all the time, but will be locked in cases where leaving a match is not allowed. Previously the button was missing completely when leaving was not allowed, which looked like a bug rather than a restriction.
  • Added a setting that allows players to always display the inventory in the lower right of the HUD.
  • Added a new HUD element that tells you when you haven’t been spawned in due to being AFK.

Battlepass

  • Added Battlepass text button in the nav to make it easier to find.
  • Added small progress bar below text that shows progress for current level of the pass.
  • Hovering Battlepass in the nav shows a “peek” flyout of upcoming pass rewards.
  • Clicking either goes to a new Battlepass section.

Contract & Agent Selection

  • Moved Agents section out from under Collection to make it easier to find and to provide a home for contract progress in the nav.
  • Added small progress bar below text that shows progress for current level of the active contract.
  • Hovering Agents in the nav shows a “peek” of upcoming contract rewards.
  • Clicking Agents goes to the Agents section, and clicking the contract flyout navigates to Agents and opens the associated contract details.
  • Removed secondary navigation from Collection view since Agents no longer lives there and the navigation is no longer needed.

Quality of life

  • An Early Surrender option has been added. You can now opt to surrender out of a match ahead of the match’s completion if you do not want to continue playing. We will also be adding some light polish and functionality in future patches post 1.02.
    • You can call an early surrender vote by typing: “/ff” “forfeit” “concede” or “surrender.”
    • An early surrender vote requires all present players on the surrendering team to vote ‘yes’ to pass.
    • You can vote via “/yes” or “/no” along with the settings F5 and F6 (defaults).
    • Each team can only call a vote once per half.
    • Early surrender votes cannot be called before reaching round 8.
      Once a vote is called the vote option will be queued to vote on for the next round, or if you call the vote early enough in the buy phase you can vote immediately.
  • The winning team gets round win credit for every round necessary to bring them up to the victory condition (13 rounds). The surrendering team will get loss credit for every round necessary to bring them up to 13 rounds.
  • Added a setting that to allow players to permanently mute text from enemy players.
  • Update to Tagging (slowdown effect when hit by enemy fire)
    • Effect of tagging on movement speed reduced:
    • Tagging Movement Speed Reduction (Standard) 80% >> 70%.
    • Tagging Movement Speed Reduction (Wall Penetration) 35% >> 25%.
    • Increased the time it takes to reach desired slow amount when tagged by 100%.

Tagging is intended to reward the player with better positioning and the player that successfully lands a shot on the enemy first. When tagged, you will now more gradually transition to the reduced tagging speed. In addition, the reduced tagging speed is slightly more forgiving. If you are positioned close to cover, this should allow you to potentially escape when tagged more frequently than before. Also, the effects of being tagged should feel less jarring especially when playing with higher ping.

Tagging through walls has been further reduced which should enable reliable escapes when being shot through walls.

More updates

Spike Rush

  • New Orb Type – Tracer Orb.
    • Team-wide buff that grants 2x wall penetration and reveals enemies for .75s when they are hit.
    • Duration: Entire round.
  • Speed Boost changed to Combat Stim.
    • Movement speed and durations unchanged.
    • Reload time decreased by 30%.
    • Weapon draw time decreased by 30%.
    • Spread recovery time decreased by 30%.
    • Rate of Fire increased by 30%.
    • Jump force increased by 25%.
  • Plague Orb now shares a pool with Paranoia Orb.
    • Only one of these will be chosen per game.
    • Only one Plague Orb can spawn per round.
    • Health reduction decreased from 90 to 50.
  • Deception Orb now shares a pool with Plague Orb.
    • Only one of these will be chosen per game.
    • Only one Deception Orb can spawn per round.
    • Duration decreased from 10s to 8s (now matches Plague Orb).
    • Tunnel vision decreased by 20% (meaning you see more on your screen).

Practice Mode

  • Reyna: Killing practice bots now properly spawns Soul Orbs.
  • Jett: Killing practice bots now properly refreshes Blade Storm.

Performance updates

The team primarily focused on smoothing out framerates in certain scenarios. Mostly this helps out mid to high spec machines.

  • Optimized a worst case performance scenario that occurred when multiple players are moving close to one another.
  • Optimized multi-kill streak banners.
  • Optimized player health bars.
  • Optimized creation of pings (z-ping, ping wheel, when an ally dies, etc)
  • Optimized Spawn Barrier audio causing periodic framerate dips.
  • [1.01 Hotfix] Resolved an issue that was causing low memory systems with slow HDDs to perform especially poorly.

Bug fixes

  • Levels 2-7 for the Sovereign Ghost skin are now fixed and unlockable.
    • As we’ve stated, we never intend for skins to be pay-to-win or pay-to-lose . In this case, the Sovereign Ghost was playing unsilenced audio in third-person on Levels 2-7, so it was totally pay-to-lose and we didn’t want any of you to experience that. It’s fixed now, so go ahead and upgrade that baby and enjoy your custom effects, finisher, kill banner, and variants!
  • Fixed Toggle Walk, you can once again use this setting.
  • Fixed the Return from AFK message only displaying the name of the last player to rejoin.
  • Fixed an issue where the defuse bar would duplicate.
  • Fixed several localization strings and text overlaps.
  • Fixed several crashes.
  • Fixed a bug where the Spike could automatically plant when you walked onto a plant site while it was in your inventory.
  • Fixed a bug where the Spike would float in the air if it had been placed on a Sage wall.
  • Fixed a bug where the dropped Spike’s model could be invisible to defenders on while it was on the ground.
  • Fixed a bug where gun buddies were squished on the Arsenal page.
  • Fixed a bug where trying to open the Character Select UI while the megamap in the Shooting Range would result in a deadlock.
  • Improved GPU performance of most out of game menu screens.
  • Fixed a bug where sometimes players got stuck on the transition into game and never successfully transitioned into game.
  • Fixed a bug where the spread on the Bucky’s alt fire was higher when walking than was when running or standing still.
  • Fixed a bug where dead players could appear standing when you reconnect to a match.
  • Fixed a bug where you could get stuck grabbing orbs.
  • Fixed a bug where enemy players would appear on the minimap while watching the Spike, once your team was dead.

Known issues

  • Competitive match overtime on this patch will be resolved using Sudden Death, which we know is intrinsically unfair. We’re actively working on replacing this with a more fair solution.
  • We’ve discovered issues in our routing software causing some players in Sweden to be incorrectly placed on our Istanbul game servers, and this is likely causing a small number of players elsewhere to also end up on the incorrect game servers. The fix is deployed to our Stockholm networking gear and we’re deploying the fix globally this week.

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Complexity Gaming Sign Five to Compete in VALORANT https://sudairy.com/esports/complexity-gaming-sign-five-to-compete-in-valorant/?utm_source=rss&utm_medium=rss&utm_campaign=complexity-gaming-sign-five-to-compete-in-valorant https://sudairy.com/esports/complexity-gaming-sign-five-to-compete-in-valorant/#respond Sat, 18 Jul 2020 14:34:19 +0000 https://sudairy.com/?p=1641 Complexity Gaming has signed a five stack of esports players who they hope will help them gain victory in professional VALORANT competition. According to ESPN’s Arda Ocal, Complexity Gaming has signed Michael “AGM” Abood, Corbin “C0M” Lee, David “Xp3” Garrido, Cody “Frisco” Day, and Riley “ohaaiii” Nguyen. All bring a variety of experience in FPS […]

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Complexity Gaming has signed a five stack of esports players who they hope will help them gain victory in professional VALORANT competition.

According to ESPN’s Arda Ocal, Complexity Gaming has signed Michael “AGM” Abood, Corbin “C0M” Lee, David “Xp3” Garrido, Cody “Frisco” Day, and Riley “ohaaiii” Nguyen.

All bring a variety of experience in FPS games, from games such as Apex Legends, Overwatch, and Counter Strike: Global Offensive.

“Valorant is an exciting game that’s shaping up to have a vibrant competitive ecosystem, and we’re thrilled to officially be a part of it,”Sören Vendsahm, General Manager of Complexity Gaming said, via a release to ESPN.

“Our Valorant team comes from diverse competitive backgrounds and has shown great chemistry and significant potential. We’re looking forward to seeing how our team grows and develops over the coming months, leveraging our dedicated support staff and vast resources available to them as a part of the Complexity Gaming family.”

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Valorant Patch Notes 1.03 Unveiled https://sudairy.com/gaming/valorant-patch-notes-1-03-unveiled/?utm_source=rss&utm_medium=rss&utm_campaign=valorant-patch-notes-1-03-unveiled https://sudairy.com/gaming/valorant-patch-notes-1-03-unveiled/#respond Tue, 07 Jul 2020 15:10:56 +0000 https://sudairy.com/?p=1372 The patch notes for update 1.03, which dropped on July 7th, have been officially unveiled and it comes with a number of weapon updates, map changes, and general quality of life changes as well. Valorant July 7: Patch Notes 1.03 WEAPON UPDATES Guardian Price reduced from 2700 >>> 2500. Rate of Fire reduced from 6.5 […]

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The patch notes for update 1.03, which dropped on July 7th, have been officially unveiled and it comes with a number of weapon updates, map changes, and general quality of life changes as well.

Valorant July 7: Patch Notes 1.03

WEAPON UPDATES

Guardian

  • Price reduced from 2700 >>> 2500.
  • Rate of Fire reduced from 6.5 >>> 4.75.
  • Penetration power increased from Medium >>> Heavy.
  • Input queue updated from 0.083 >>> 0.1175.
    • Up until now, the Guardian has lived in a strange position in the arsenal. Price-wise, it remained close to the premium rifles while not adequately competing with their power, making it too pricey as an alternate economic option, but not powerful enough to be considered as a premiere weapon choice. Its fast fire rate made it more powerful in close range situations than we’d like, given our goals for the weapon’s long-range, precision shot fantasy, and—despite its semi-automatic, heavy-hitting firing style—it matched other rifles in terms of penetrating power. We hope these changes will sharpen the Guardian’s identity as a long-range, versatile weapon, with its heavy penetration values and lower price providing some more nuanced choice competition to the rifle category of the arsenal.

MAP UPDATES

Haven

  • Removed spot where Spike was unable to be retrieved once dropped.

All Maps

  • Fixed multiple spots where players were able to clip inside level geometry
  • Removed more locations where Sova’s sensor arrow was able to go through walls.

MODE UPDATES

Spike Rush

  • New Orb: Twin Hunters.
    • Capturing the orb releases two hunting wolves to track down the two nearest enemies (from orb location, they will not change targets after spawning).
      • Wolves speed up when they spot an enemy and dash at them when close, slowing and near-sighting for 4 seconds upon impact.
      • Wolves have 150 HP and can be damaged.
      • Wolves will time out at 15 seconds, or when their target is killed.
  • Split: Orb Location.
    • Mid defender side orb has been moved onto mid platform to make it slightly less defender favored.

QUALITY OF LIFE

Surrender changes

  • Unrated Mode vote requirements to pass changed from 100% to 80%.
  • Competitive Mode vote requirements to pass remains at 100%.
  • You can now call a surrender vote starting with round 5 versus round 8.
  • A new button in the in-game menu has been added to call a surrender vote.
    • We know it can be at times challenging to get a surrender vote to pass given it has historically required an unanimous vote. For Unrated Mode , which is meant to be lower stakes than Competitive (no rank on the line), we have made adjustments so if the vast majority of the team wants to surrender (80%) they can now opt out of that match and find a fairer fight sooner.
    • For Competitive Mode we plan to keep the vote requirement as unanimous, because surrendering has an impact on your rank (all unplayed rounds count as loss credit), we want to make sure the team is in full agreement before a decision is made that will negatively impact a player’s rank. We’ve also slightly reduced the minimum rounds needed to be played so that if players have a particularly bad start, they can opt out of that match earlier.
  • In the Collection screens, there is now a checkbox to toggle between showing all items or only owned ones (additional options and improvements for managing your collection will be coming in future patches).
  • Fixed a bug where the mission “You or your ally plant/defuse spikes” sometimes did not take into account plants and defuses by allies.
  • Transition screens and startup screens are now letterboxed.
  • Fixed text overlap issues in the Battlepass and Contract screens in some languages.
  • Players in custom games with cheats enabled can select a different Agent to use on the next round in the cheats menu.
  • Removing a friend will now prompt a confirmation dialogue.
  • Pressing Escape while typing in the chat box will clear the message.
  • Revised layout of confirmation dialogs to make primary action larger and always on the left; applied color in various places, like using red for destructive actions; revised the locations of some confirmation and cancel buttons for consistency.
  • Minor fixes for visual artifacts on Bind on Intel GPUs.
  • Minor render improvements for modern hardware.
  • Added an error popup for crashes on startup linking to troubleshooting guide for crashes.
  • IME input on payment windows will now work correctly (Japanese/Chinese).
  • Players can now view individual skin levels in the collections and store view.
  • Updates to censored hit impact effects for better readability.
  • Added Agent silhouettes for observers.
  • Improved render performance for silhouettes.
  • Agent health bars are now visible to observers.
  • Fulfilling a buy request while moving will no longer interrupt your movement.
  • Custom Games Tournament Mode:
    • Custom games can now be set to Tournament Mode. This allows every player in the game to have access to the Toggle Match Timer cheat in game without having all other cheats enabled. It also allows observers to be flagged as moderators, which grants them access to additional cheats that they can use as necessary. Regular observers cannot use cheats anymore.
    • We’ll be looking at expanding the list of moderator cheats in future patches.

BUG FIXES

  • Fixed a Cypher bug where traps that were placed such that they were on the inside of a doorway, would not trigger when someone walked through them.
  • Fixed an issue with the Match Timer hitching under unstable network conditions.
  • Fixed an issue where players couldn’t jump off ascenders if jump was bound to the mousewheel.
  • Fixed some visual issues that could occur when reconnecting to the game while dead.
  • Fixed Barrier phase announcement showing up in normal games for observers.
  • Fixed various UI issues on observer scoreboard.

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Twitch Sees All-Time Viewership Records for Hours Watched in Q2 https://sudairy.com/twitch/twitch-sees-all-time-viewership-records-for-hours-watched-in-q2/?utm_source=rss&utm_medium=rss&utm_campaign=twitch-sees-all-time-viewership-records-for-hours-watched-in-q2 https://sudairy.com/twitch/twitch-sees-all-time-viewership-records-for-hours-watched-in-q2/#respond Wed, 01 Jul 2020 17:00:57 +0000 https://sudairy.com/?p=1405 Twitch is again seeing all-time viewership records as Q2 2020 numbers show that, yet again, Twitch has surpassed milestones for hours watched. According to a Streamlabs Report (in collaboration with Stream Hatchet), Riot Games’ shooter Valorant and the COVID-19 pandemic, which has led to widespread quarantines and stay-at-home orders, have contributed to the massive boosts […]

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Twitch is again seeing all-time viewership records as Q2 2020 numbers show that, yet again, Twitch has surpassed milestones for hours watched.

According to a Streamlabs Report (in collaboration with Stream Hatchet), Riot Games’ shooter Valorant and the COVID-19 pandemic, which has led to widespread quarantines and stay-at-home orders, have contributed to the massive boosts to Twitch streams at record rates in Q2.

You can check out the infographic below, which shows that Twitch clocked in 5.07 million hours watch, accounting for 67.6% of the market.

YouTube Gaming comes in at 2nd, Facebook Gaming in 3rd, and Mixer coming in dead last at 1.4%.

Also worth noting, VALORANT had the most successful quarter of any single game in Twitch history, overtaking Fortnite for hours watched in a quarter, when it set the record mark back in 2018 with 399 million hours watched, which catapulted streamer Ninja to superstardom.

Image via Streamlabs

The number also show why Mixer simply had to bow out, with consistently low numbers, often dead last, it now makes more sense why Microsoft pulled the plug.

Image via Streamlabs

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